When you enter the uppermost room on the right side of the screen, find the green switch there and flip it to bring spikes down onto your head. Use Slim to slide through the bars of the safe that it’s in and hit the block to move on. You'll have to battle across two different dimensions to tackle this game's many challenges, and we'll be there to help you every step of the way. You’ll be facing off against Muths here. If you have anything chocolate, you can try giving that to him; otherwise, head into the black hole nearby to find something appropriate. The other two hags both have quests for you; the middle one will tell you a hint about your next boss fight, but the third hag has nothing to offer you but thanks. With that in hand, return to the 3rd Floor and give it to Peach. If you have a capture card item, you might want to try using it on them. You can probably avoid having to use healing items if you get the basics down here. Easily avoidable. If you don’t want to get penalized on your score, you’ll want to move to the left along the blocks to avoid killing the Cragnons. Interior, the first elevated staircase you find. The one you need to head through to reach the background is actually elevated a bit, so you’ll need to jump through it. You can’t defeat him at this point; try to either jump on his head or hit him with Thoreau to reveal that he’s being protected by the Chaos Heart. Still, he’s not too difficult to land if you want to beat him by jumping on his head; just land on him quickly when he’s on the ground before he takes off. Top Contributors: Andreweisen, IGN-GameGuides, Ninjaydes64 + more. This gets difficult quickly, so try to get in a really comfortable position for aiming before taking on the ghosts here. That will let you jump up and enter the red door here. You can also use Cudge on yellow-faced blocks, but there are only three or four of those in the game. Proceed to the right until you reach the second screen filled with mirrors; it'll be near the door you enter this screen from. Use Tippi to point out the hidden door in the background. Simply lie in wait, dodge the magical and black hole attacks, and pounce on him when he comes your way or passes overhead. Farther to the right, there’s a red door that’s obscured by blocks; destroy them all with Thudley or Boomer to clear the door out and move on. 5–3. Make your way to the lower right corner here and enter the red door to reach Overthere Sector 3. There’s a block by the door here; bump it to raise a ladder, and head on up. Hop down into the pipe nearby to visit Red, the bridgemaster. Typically these change them into edible items that will act in the exact same fashion as the item you had them cooked from, but with a slightly enhanced effect, such as dealing more damage. When you reach it, use Thoreau to grab some of the smaller defensive creatures that crawl around on Fracktail’s back, then jump up and throw them at the bulb on the end of the antenna. Flamm will only sell you a certain number of maps at a time. The story opens with Mario and Luigi being informed by Toad about Princess Peach's latest kidnapping. Alternate between Luigi and Mario here, using Luigi for the jumps (you can jump straight up into and through the clouds here) and Mario’s 3D ability to check for hidden enemies and coins. There are plenty of other rooms in the little maze, but none of them seem to have much of value in them, although there is a POW Block obscured behind a pipe in one of them. A long rail car trip will ensue. Go behind gated section from Flipside 2F, use wiimote to find hidden blocks above the platform nearby, and climb up from there. You can find a Boomboxer Card on top of the fourth house here by jumping from the blocks in the center of town to the building to the left, then proceeding right from there. When you have it, walk out onto the spit of land nearby to find a Yold signpost. Return to the upper level here and move to the right, using Boomer to destroy the blocks that obscure your path. When she’s stunned, jump on her head to make her shed her legs. Instead of going through there, drop down to the left and lower yourself into the pipe. That’s not the one you want, though. 2–2. There are a few star cracks around the game world that require Fleep to be used on them, and there are plenty of other hidden treasures that you can find by using him after you gain access to the map seller in Flopside B1. When you hold down the 1 button, you travel around twice as fast as you would normally. Use Luigi to jump up to the left platform here, where you’ll find a Stopwatch and a Long-Last Shake in chests. Use Peach to fly over the chasm, then flip into 3D with Mario to reveal a door on the wall. When you reach the top of the golden pipe, head down and use Mario’s 3D view to get a cache of coins. She’ll place whatever you answer into the next three rooms. In the next long room, you can travel to the left to find a pipe that will return you to the first screen of the castle. The squigs will occasionally drop items, as well. Jump into the volcano by heading into the background via the floating pipe. Finding two cards for a specific monster will let you quadruple the damage you deal, and so on. From StrategyWiki, the video game walkthrough and strategy guide wiki < Super Paper Mario There are a number of locked doors in the dungeons, but we’ll try to get you past all of them…. Use Fleep on the cabinets just below the Virtual Boy on the shelf. Your Pixls will be mostly irrelevant here, since he moves too erratically to hit with Cudge or Boomer, and you have nothing to Thoreau him into to damage him. Eventually you will reach an area that simply can’t be jumped beyond; use Mario’s 3D view to find a hidden pipe and move through that. Head down to the blue switch and use Thudley to pop it. Return to Sector 4 at this point and use all three of the orbs on the pedestal to recreate the bridge leading to Grambi’s Shrine. You should be in a room with a door on the left and the right. (Keep in mind that spiky enemies will hurt you if you attempt to pick them up with Thoreau, though.) You can skip the first two rooms if you like, but you’ll have to defeat whatever you put into the third room. So you need to score at least 100,000 points to break even in most of the games; anything above that will net you extra tokens that are added to your total. When the introductions are over with, head to Flopside 2F Outskirts, then start proceeding down the pipes until you reach the Flopside B1 Outskirts. You’ll come to a body of water with a platform running across it. When you reach the safe beyond the fields, use the code 41262816 to open it and retrieve a million Rubees. You can also head down to B2 to find Welderberg and have him make you another pipe. Proceed to the right here, just as you would in any other old Mario game, bopping enemies on the head and smashing golden blocks for coins. Again, easily avoided in 3D mode. Shift to 3D mode, then jump atop the shifting blocks and hit the upper most blocks first, then drop to the floor and the hit the blocks below. You'll typically find these Pixls in large chests, so keep an eye out for them. Miscellaneous jumping and moving around; you can be hurt by simple contact with the sides of the robot. This will be complicated in a number of ways, especially since you can’t get a great deal of distance on your throws here, and thus will have to get pretty close to Bonechill’s face to hit him. The Brobot fight here can be difficult, but not overly so…if you know what you’re doing. Grab it and return to the second screen. Note that these squigs are apparently infinite in number, and allow you gain experience from them, so if you want to level up a bit (albeit slowly), this might be a good place to stick around. You don’t see anything be fired, but you’ll see yourself getting targeted before this hits. Break the vase atop the block in front of you here, and Mimi will charge you 1,000,000 Rubees to pay it back. Catch Cards and such can be stored away at the store; just get yourself some shroom shakes and the like! Are there other Pixls hidden away in the game world? Said child is up on Flipside 3rd Floor. Hit the ? 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